package ru.pb.game.network.engine.client.packets.sendable;

import ru.pb.game.network.engine.client.packets.GameServerToClientPacket;

public class opcode_1310_ACK extends GameServerToClientPacket
{

	public opcode_1310_ACK()
	{

	}

	@Override
	public void writeImpl()
	{
		writeH(1311);
		writeD();
		writeC(0x60);
		writeC(0x41);
		writeH();
		
		writeS("CLAN TEST",16);
		writeH();
		writeC(1);
		writeB(new byte[]{0x32,0x4b,0x05,0x33,0x01});
		writeB(new byte[14]);
		writeC(2);
		writeC(0x17);
		writeC(6);
		writeB(new byte[5]);
		
		writeS("LEADER CLANA",33); //лидер клана
		writeC(0x0D);
		
		writeS("This is test clan, does not use.",120);
		writeB(new byte[12]);
	}

}
